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Just like learning CSS for the Web, this will immensely help developers overcome their struggle with UI work and push the collaborative work between designers and developers. Design is how it works, Steve Jobs said. Designing static images is not enough, you need to bring them to life. Head to the App Store and download Xcode.
Set up project name and company name. Drag and drop your app icons. Drag and drop your launch images. It’s the image that shows up when your app first loads. The Xcode UI The user interface is overwhelming at first, so let’s focus on the crucial parts that apply to Storyboard. Add Images Have your App screens ready without the status bar. You can also drag and drop images to that folder.
First Screen Now that we have the basic setup done and the images added, we can finally start Storyboarding. Go to Storyboard and drag and drop a Button from the Object library. Because it allows you to link to a second screen. It acts as a clickable image. Resize the button to fit the entire dimension of the screen. When you select the button, you should see properties appearing in the Attributes inspector. The properties we’re interested in are Type, Title and Image.
To create a second screen, simply drag and drop a View Controller, then repeat the previous step. This will create a transition that slides the second screen from the bottom. Transition to Cover Vertical, Flip Horizontal, Cross Dissolve or Partial Curl. The Push Segue The Push segue doesn’t work without a Navigation Controller.